Makers Loop创客循环
A collaborative platform for makers and designers to share and iterate on physical prototypes.一个供创客与设计师分享并迭代实体原型的协作平台。
Role角色
UX Researcher & Designer用户体验研究员与设计师
Methods方法
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01 / Concept概念
The project is a modular pegboard system designed to serve as a material circular ecosystem for maker spaces.本项目是一套模块化洞洞板系统,旨在为创客空间构建材料循环生态系统。
Conceptual Exploration概念探索
Conceptual Exploration概念探索
Conceptual Exploration概念探索
Early conceptual sketches and material explorations. This phase focused on understanding the constraints of the maker space and identifying opportunities for circular material flow.早期概念草图与材料探索。本阶段聚焦于理解创客空间的限制,并识别材料循环流动的机会。
02 / Goals & Methods目标与方法
Laser Cutting激光切割
Tested structural feasibility and dimensional accuracy for hanging printed elements perfectly on the frame.测试结构可行性和尺寸精度,确保打印部件能完美悬挂在框架上。
3D Printing3D 打印
Printed sorting boxes to test intuitive usability and compartment interaction during usability tests.打印分类盒,在可用性测试中验证直观易用性和隔层交互。
Sewing缝纫
Created a tough fabric bag for sharp or bulky materials to ensure user safety and adaptable storage.为尖锐或大体积材料制作耐用布袋,确保用户安全并提供灵活收纳。
Usability Testing可用性测试
Conducted qualitative tests with a small-scale system to observe full-journey interactions and friction points.使用小规模系统进行定性测试,观察完整旅程中的交互和摩擦点。
03 / Implementation实现
The high-fidelity implementation of the modular pegboard system. The design emphasizes adaptability and ease of use, allowing makers to quickly reorganize their workspace based on the project at hand.模块化洞洞板系统的高保真实现。设计强调适应性和易用性,让创客可根据当前项目快速重组工作空间。
04 / Evaluation评估
User Interaction Study用户交互研究
User Interaction Study用户交互研究
Documentation of the usability testing phase. Observations from these tests provided critical insights into how users interact with the system, leading to several key improvements.可用性测试阶段的记录。这些测试中的观察结果提供了用户如何与系统交互的重要洞察,并促成多项关键改进。